Dec. 18, 2013
It is Holiday Season here at Goblinworks, and as we're perched on the edge of Seattle that means lots of rainy days and cloudy skies. Luckily the holiday break is rapidly approaching, and the Goblinworks team is going to be scattering to the four winds to see friends & family. As a result our blog posting schedule is going to be disrupted through the start of the new year. We will likely not have a blog on the 1st, but we will likely have a blog on or before the 8th.
Dec. 4, 2013
It seems like just yesterday that we were rushing to complete the Technology Demo video so that we could smoothly transition to the 2nd Kickstarter. Hard to believe it has been a full year already. But when I fire up the game client and look at the work in progress, I'm also blown away by how far we've come in such a short time. We're a little bit past the halfway point of development before Early Enrollment and we are now starting to really dig in on implementing the first, skeletal game systems that will be the foundation of the Crowdforging to come.